It can do complex warping, video effects, color adjustments, cropping, alpha, and playback speed, to name a few. One disadvantage is that all your media is stored in the library panel. If you are working on a large project with many media files, it can get disorganized quickly. There is no ability to sort your files into folders; you are left to the mercy of an alphabetical sort.

Configuring outputs is pretty straightforward, and it plays nicely with Matrox DualHead2Go or TripleHead2Go. It even has built-in edge blending, which has improved greatly in recent versions. This allows you to do discrete corner pinning of each corner to get a strong, clean edge blend. Millumin has a robust feature set that allows it to interact with many other devices, programs, etc. It provides support for MIDI, OSC, Art-Net, Syphon, Quartz, and live video input.

There are a couple idiosyncrasies within the user interface. For instance, it can’t shift select media items in the library. This makes removing several files quite time-consuming. You can’t easily drag a media file from one layer to another within compositions. You can do this within boards but only if you are in the “edit” mode. These are only minor setbacks, and with the rate that the development is racing along, I wouldn’t be surprised if this functionality is right around the corner.

Millumin takes a different approach to playback UI than most competing products. This lets you do some neat things, but it can also make some simple tasks a little quirky. At a price point of just under $800 for two computers (with educational discounts available), this piece of software can do a lot with a shallow learning curve. It brings features that you would find on higher-end products and servers to a new price window. Over the last year, we have seen several new products enter this price range with more still to come.