NVIDIA Corporation today introduced the NVIDIA Quadro® FX 3600M professional GPU for notebook and laptop workstations. This new graphics solution defines a new level of graphics performance and advanced visual computing for designers, engineers, and scientists who demand the functionality of a desktop workstation on a notebook platform.
“Design professionals, who rely on the high-performance and advanced features of NVIDIA Quadro graphics in a desktop workstation, can also experience this same level of performance in a notebook workstation,” saysJeff Brown, general manager, Professional Solutions, NVIDIA. “With the new NVIDIA Quadro FX 3600M GPU, the notebook becomes a powerful workstation, allowing professionals to work anywhere, anytime without sacrificing graphics quality or performance.”
“The HP Compaq 8710w mobile workstation, with the new NVIDIA Quadro FX 3600M GPU, is our most powerful mobile workstation to date,” explains Dan Forlenza, vice president, Business Notebooks, HP. “The implementation of high-performance features such as CUDA and Shader Model 4.0 technology on the mobile GPU, gives professionals the workstation-caliber processing and graphics performance they need to go wherever their work takes them.”
These new platforms deliver a uniform feature set, which include Shader Model 4.0, CUDA™ technology and GPU computing for visualization. Professionals working with large datasets, models, and images in markets such as computer-aided design (CAD), digital content creation (DCC), imaging, computing, and the sciences, are now unchained from their desktop workstations with notebook solutions that feature the latest Quadro professional graphics architecture.
Engineered to deliver high performance and visualization of extensive datasets with extremely high image quality in an ISV-certified, notebook platform, the Quadro FX 3600M is available as a fully qualified MXM v2.1A type-III form factor mobile workstation graphics board with:
* 512 MB G-DDR3 memory
* 256-bit memory interface
* 51.2 GBps graphic memory bandwidth
* OpenGL 2.1, Shader Model 4.0, and DirectX 10
* PowerMizer™ adaptive power management tools